![]() If Character is leading pair up and their level is higher than the support unit, Critical Rate is increased by 10, Damage by 2, and damage recieved reduced by 2 When HP is not full, damage is increased by 4 When starting a battle, recover 20% HP if enemy is defeated When attacking a Nohr-related enemy, damage increases by 3Ĭan take a normal enemy captive if defeated using the Capture command, and if a Jail is built at My Castle When taking damage from a Kunai, the enemy takes half the damage and suffers that Kunai's debuff attack When healed by a staff, the healer has their HP restored by the same amount If character's level is lower than enemy's, damage is increased by 4 When HP is at half or lower, damage taken from swords, lances, and axes is halved and dealt to the enemyĪllies within 2 tiles deal 2 extra damage When defeating an enemy, all adjacent enemies have HP reduced by 20% When no weapon is equipped, enemy attacks deal back half of all damage recieved If Corrin's HP is under half when fighting alongside Silas, his damage increases by 3, and damage taken reduced by 3 When standing on Mountain, Forest, Wasteland, or Field tile, character recovers 20% HP at start of turn When paired up, the lead unit has a chance of surviving a fatal attack with 1 HP (Luck% Chance to Activate) When paired with Corrin, Corrin's Avoid increases by 15, and damage recieved reduced by 2 If character's HP is not full, Hit Rate and Avoid are increased by 10Īllies and enemies alike within 2 tiles receive 2 less damage When paired with Corrin, Corrin's damage is increased by 2, and damage taken reduced by 2 When starting a battle, the enemy's Strength and Speed are redcued by 3 after the battle if the enemy cannot counter-attackĪllies within 2 tiles recover 10% HP at the start of the turn When pairing up with a unit that has a C or higher Support, that unit's Hit Rate is increased by 10, damage by 2, and damage taken reduced by 2 Personal Skill List Neutral Route Character Skills Character
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